Crash Force is an amalgamation of the most popular genres in gaming; it is a multiplayer, arena, shooting game at its core with RPG and racing elements where the player assumes the role of a hovercraft to annihilate his enemies. Choose your side between the three rival hovercraft families, nine hovercrafts models, and battle in three distinct maps. 6v6 MAYHEM!!!
Each hovercraft is designed to be unique. All hovercrafts are equipped with a primary, fast paced, high in rate of fire, low damage weapon and a secondary low fire rate, high damage skill shot weapon. In order to refill your weapons ammo, we have created two ammunition pickups, one for your primary and one for you secondary weapon. Hovercrafts consume energy to move in the game and therefore we have created energy refill pads.
Every hovercraft belongs to a size category and a class. Every class has three hovercrafts, one for each size category. Beyond their weapons, hovercrafts have a skillset of four abilities unique for each one of them. Two of those abilities are based on the class of a hovercraft. Eagle class for example or Aquila as we call them, have the ability to manipulate time. i.e. Hovercrafts of the Aquila class have abilities like flashing forward through time, traveling back in time for a couple of seconds or even slowing down time for all enemies in an area around them. The other two abilities we have given to the hovercrafts are based on the character we want to give to that hovercraft. Some abilities are offensive such as summoning chainsaws to damage opposing players. Other abilities are defensive such a summoning a shield to protect you against enemy fire. Others are utility abilities such as trade health for speed and rate of fire.
Crash force is multi-player which means players from all over the world can join in and battle each other.
Battles in Crash Force take place in closed arenas where players are encouraged to use their surroundings and environment to utilize their hovercrafts.
Competitive at its core, Crash Force encourages players to play with their own unique style and develop their skills in whatever way they see fit.